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A Perceptual Color-Matching Method for Examining Color Blending in Augmented Reality Head-Up Display Graphics

Gabbard, Joseph L.; Smith, Missie; Merenda, Coleman; Burnett, Gary; Large, David R.

A Perceptual Color-Matching Method for Examining Color Blending in Augmented Reality Head-Up Display Graphics Thumbnail


Authors

Joseph L. Gabbard

Missie Smith

Coleman Merenda

Gary Burnett

DAVID LARGE David.R.Large@nottingham.ac.uk
Senior Research Fellow



Abstract

Augmented reality (AR) offers new ways to visualize information on-the-go. As noted in related work, AR graphics presented via optical see-through AR displays are particularly prone to color blending, whereby intended graphic colors may be perceptually altered by real-world backgrounds, ultimately degrading usability. This work adds to this body of knowledge by presenting a methodology for assessing AR interface color robustness, as quantitatively measured via shifts in the CIE color space, and qualitatively assessed in terms of users’ perceived color name. We conducted a human factors study where twelve participants examined eight AR colors atop three real-world backgrounds as viewed through an in-vehicle AR head-up display (HUD); a type of optical see-through display used to project driving-related information atop the forward-looking road scene. Participants completed visual search tasks, matched the perceived AR HUD color against the WCS color palette, and verbally named the perceived color. We present analysis that suggests blue, green, and yellow AR colors are relatively robust, while red and brown are not, and discuss the impact of chromaticity shift and dispersion on outdoor AR interface design. While this work presents a case study in transportation, the methodology is applicable to a wide range of AR displays in many application domains and settings.

Citation

Gabbard, J. L., Smith, M., Merenda, C., Burnett, G., & Large, D. R. (2022). A Perceptual Color-Matching Method for Examining Color Blending in Augmented Reality Head-Up Display Graphics. IEEE Transactions on Visualization and Computer Graphics, 28(8), 2834 -2851. https://doi.org/10.1109/TVCG.2020.3044715

Journal Article Type Article
Acceptance Date Dec 9, 2020
Online Publication Date Dec 14, 2020
Publication Date 2022-08
Deposit Date Dec 14, 2020
Publicly Available Date Jan 19, 2021
Journal IEEE Transactions on Visualization and Computer Graphics
Print ISSN 1077-2626
Electronic ISSN 1941-0506
Publisher Institute of Electrical and Electronics Engineers
Peer Reviewed Peer Reviewed
Volume 28
Issue 8
Pages 2834 -2851
DOI https://doi.org/10.1109/TVCG.2020.3044715
Keywords Computer Graphics and Computer-Aided Design; Computer Vision and Pattern Recognition; Signal Processing; Software
Public URL https://nottingham-repository.worktribe.com/output/5147107
Publisher URL https://ieeexplore.ieee.org/document/9293392
Additional Information © 2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

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